Global Entertainment Robots Market
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Insights Into The Entertainment Robots Market’s Growth Opportunities Through 2023-2032 – Includes Entertainment Robots Market Size

The Business Research Company’s global market reports are now updated with the latest market sizing information for the year 2023 and forecasted to 2032

 

The increasing acceptance of robots is likely to stimulate innovation in the manufacture of entertainment robots, propelling the market over the forecast period.

 

The global entertainment robots market is expected to grow from $22.88 billion in 2022 to $28.78 billion in 2023 at a compound annual growth rate (CAGR) of 25.8%. The global entertainment robots market size is expected to reach $70.35 billion in 2027 at a CAGR of 25.0%.

 

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Global Entertainment Robots Market Segments Include:

  • By Type: By Product: Robot Toys, Educational Robots, Robotic Companion Pets
  • By Component: Software, Hardware
  • By End-User: Media, Education, Retail, Other End Users
  • By Geography: The market is segmented into North America, South America, Asia-Pacific, Eastern Europe, Western Europe, Middle East and Africa. Among these regions, Asia Pacific is the largest region in the global entertainment robots market in 2021.

 

Major Market Players in the entertainment robots market include KUKA AG, Hasbro Inc., Modular Robotics, Mattel Inc., Sphero Inc., Blue Frog Robotics, Robo-builder Co Ltd., Sony Corporation, LEGO System A/S, Hanson Robotics Limited.

 

The primary trends gaining traction in the entertainment robots industry are advancements in artificial intelligence technology. Companies in the entertainment robots market are embracing new technology in order to maintain their market position. Miko, an India-based consumer electronics startup focused on artificial intelligence and machine learning, for example, debuted Miko 3, an AI-integrated educational robot, in February 2022. Miko 3 includes a wide-angle HD (high definition) camera, a speed range sensor, and odometric detectors, allowing the robot to dynamically map distances and avoid objects and obstructions. The Mikonnect video calling feature keeps children and parents connected in a safe and ongoing manner.

 

The Entertainment Robots Global Market Report 2023  provides a entertainment robots market overview for the time series: historic years (2010 – 2021) and ten years forecast (2023 – 2032). The entertainment robots market forecast analyzes entertainment robots market size, entertainment robots market share, leading competitor market positions. The regions covered in the report include Asia-Pacific, China, Western Europe, Eastern Europe, North America, USA, South America, Middle East and Africa and the countries include Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA.

 

Robots developed and programmed to entertain and amuse humans are known as entertainment robots. These robots are frequently utilised in the entertainment industry, including theme parks, cinemas, and game centres, as well as in private homes.

 

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