Insights Into The Amusements Market’s Growth Opportunities Through 2023-2032 – Includes Amusements Market Demand
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Increasing use of social media and access to mass media are expected to drive innovation in amusements manufacturing, thus driving the market during the forecast period.
The global amusements market is expected to grow from $516.21 billion in 2022 to $809.01 billion in 2023 at a compound annual growth rate (CAGR) of 56.7%. The amusements market is expected to grow to $888.38 billion in 2027 at a CAGR of 2.4%.
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Global Amusements Market Segments Include:
- By Type: Amusement Parks, Gambling
- By Age Group: Below 25 Years, 26 to 39 Years, 40 to 59 Years, 60 to 74 Years
- By Visitors’ Gender: Male, Female
- Subsegments Covered: Theme Parks, Water Parks, Amusement Arcades, Casino, Lotteries, Sports Betting, Other Gambling
- By Geography: The market is segmented into North America, South America, Asia-Pacific, Eastern Europe, Western Europe, Middle East and Africa. Among these regions, Asia Pacific is the largest region in the global amusements market in 2021.
Major Market Players in the amusements market include China Sports Lottery, China Welfare Lottery, The Walt Disney Company, Sociedad Estatal Loterías y Apuestas del Estado S.A., Maruhan, Flutter Entertainment plc.
Amusement parks are increasingly using virtual and augmented reality technology to provide an immersive experience to customers. Virtual reality is a 3D, computer-generated environment that can interact with a person, whereas augmented reality turns an environment into a digital interface by placing virtual objects in the real world. Amusement parks are implementing this technology in rides and theater-based attractions. For instance, Plopsaland De Panne in De Panne, Belgium has a new virtual reality wooden roller coaster called Heidi The Ride, which can reach speeds of more than 43mph. Amusement park SeaWorld has started operating a new Kraken Virtual Reality Roller Coaster in Orlando. The Weave Breaker coaster brings the reality of jet skiing in an amusement park. Universal Studios have The Walking Dead mazes with augmented reality elements.
The Amusements Global Market Report 2023 provides a amusements market overview for the time series: historic years (2010 – 2021) and ten years forecast (2023 – 2032). The amusements market forecast analyzes amusements market size, amusements market share, leading competitor market positions. The regions covered in the report include Asia-Pacific, China, Western Europe, Eastern Europe, North America, USA, South America, Middle East and Africa and the countries include Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA.
Amusement is the state of experiencing hilarious and entertaining events or circumstances, and it is related to satisfaction, happiness, laughing, and pleasure. Amusement helps kids to create fun and enjoyment.
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