Global Sports And Arts Promoters Services Market
Recreation

Global Sports And Arts Promoters Services Market Size, Forecasts, And Opportunities

Learn about the global sports and arts promoters services market through The Business Research Company, which provides information on sports and arts promoters services market size, sports and arts promoters services market drivers and restraints, sports and arts promoters services market players, the COVID-19 impact on the sports and arts promoters services market, and more.

 

The global sports and arts promoters market size is expected to grow from $136.30 billion in 2021 to $230.12 billion in 2022 at a compound annual growth rate (CAGR) of 68.8%. The growth in the market is mainly due to the companies rearranging their operations and recovering from the COVID-19 impact, which had earlier led to restrictive containment measures involving social distancing, remote working, and the closure of commercial activities that resulted in operational challenges. The sports and arts promoters services market is expected to reach $331.43 billion in 2026 at a CAGR of 9.5%.

 

Request A Sample For The Global Sports And Arts Promoters Services Market Report:
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The sports and arts promoters services market consists of sales of sports and arts promoters’ services and related goods by entities (organizations, sole traders and partnerships) that organize, promote, and manage live performing arts productions, sports events and other events such as state fairs, county fairs, agricultural fairs, concerts, and festivals; and manage and provide the staff to operate arenas, stadiums, theaters or other related facilities for rent to other promoters. Customers for sports and arts promoters include independent artists and performing arts companies.

 

Global Sports And Arts Promoters Services Market Segments Include:
By Type: Sports Promoters, Arts Promoters
By Revenue Source: Media Rights, Merchandising, Tickets, Sponsorship
By End-User: Individuals, Companies
By Geography: The market is segmented into North America, South America, Asia-Pacific, Eastern Europe, Western Europe, Middle East and Africa. Among these regions, Asia Pacific was the largest region in the sports and arts promoters market in 2021.

 

Sports organizers are implementing virtual reality technology to improve the spectator experience in a sporting event. Virtual reality technology generates images, sounds and other sensations that simulates a physical presence in an imaginary environment. Clubs and teams are experimenting with simulated and 360-degree environments to enhance the match viewing experience of the fans by allowing them to have a virtual walkthrough of the stadium or the race track and view the match at different angles.

 

TBRC’s sports and arts promoters services market report covers:

Major Market Players: Live Nation Entertainment, Inc., EXOR Group, Madison Square Garden Company, Lincoln Center, San Francisco Symphony, Townsquare Media, Inc., GMM Grammy Public Company Limited, Tivoli A/S, Factory Theatre and Denver Center For The Performing Arts.
Regions: Asia-Pacific, China, Western Europe, Eastern Europe, North America, USA, South America, Middle East and Africa.
Countries: Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA.
Time Series: Five years historic (2016-21) and ten years forecast (2022-2026-2031)

 

The Sports And Arts Promoters Global Market Report 2022 –Market Size, Trends, And Global Forecast 2022-2026 is one of a series of new reports from The Business Research Company that provides sports and arts promoters services market overviews, analyses and forecasts market size, share, sports and arts promoters services market players, sports and arts promoters services market segments and geographies, leading competitor revenues, profiles and market shares.

TBRC’s sports and arts promoters services market report identifies top countries and segments for opportunities and strategies based on market trends and leading competitors’ approaches.

 

Here Is A List Of Similar Reports From The Business Research Company:

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E-Sports Global Market Report 2022

 

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