Global Gambling Market
Recreation

Global Gambling Market Overview And Prospects

Learn about the global gambling market through The Business Research Company, which provides information on gambling market size, gambling market drivers and restraints, gambling market players, the COVID-19 impact on the gambling market, and more.

 

The global gambling market size is expected to grow from $287.43 billion in 2021 to $458.93 billion in 2022 at a compound annual growth rate (CAGR) of 59.7%. The growth in the market is mainly due to the companies rearranging their operations and recovering from the COVID-19 impact, which had earlier led to restrictive containment measures involving social distancing, remote working, and the closure of commercial activities that resulted in operational challenges. The gambling market is expected to reach $458.93 billion in 2026 at a CAGR of 18.4%.

The demand for gambling is expected to be driven by the changing gambling habits of consumers.

 

Request A Sample For The Global Gambling Market Report:
https://www.thebusinessresearchcompany.com/sample.aspx?id=3571&type=smp

 

The gambling market consists of sales of gambling services and related goods by entities (organizations, sole traders and partnerships) that operate gambling facilities, such as casinos, bingo halls, video gaming terminals, lotteries, and off-track sports betting. Gambling is the act of wagering money or something of value on an event with an uncertain outcome that is not under gambler control, with an intent of winning money. Bingo parlors, coin-operated gambling device concession operators, bookmakers, lottery ticket sales agents, and card rooms are also included in this market. The gambling market also includes sales of gambling services and related goods by entities that operate casino hotels.

 

Global Gambling Market Segments Include:
By Type: Casino, Lotteries, Sports Betting, Other Gambling
By Channel Type: Offline, Online, Virtual Reality (VR)
By End-User: Gambling Enthusiasts, Social Exuberant, Others
By Geography: The market is segmented into North America, South America, Asia-Pacific, Eastern Europe, Western Europe, Middle East and Africa. Among these regions, Asia Pacific was the largest region in the gambling market in 2021.

 

Branded slots are increasingly becoming popular in the gambling industry. Branded slots are licensed online casino games built around universally popular subjects such as movies, TV shows, music or books. Brand loyalty draws the customers towards trying slot games revolving around their favorite characters. Branded online slot games attract casual bettors, even the ones with little experience and interest in slot machines, as they create a connection with the players due to their familiarity with characters on the slots, increasing the traffic on the slot machines. Branded slots based on Game of Thrones, Westworld, Batman, and Jurassic Park are some of the most popular branded slot games.

 

TBRC’s gambling market report covers:

Major Market Players: China Sports Lottery, China Welfare Lottery, Sociedad Estatal Loterías y Apuestas del Estado S.A., Flutter Entertainment plc, Maruhan, The Hong Kong Jockey Club, Tabcorp Holdings Ltd., Penn National Gaming, Inc, Caesars Entertainment Corporation and LAS VEGAS SANDS CORP.
Regions: Asia-Pacific, China, Western Europe, Eastern Europe, North America, USA, South America, Middle East and Africa.
Countries: Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA.
Time Series: Five years historic (2016-21) and ten years forecast (2022-2026-2031)

 

The Gambling Global Market Report 2022–Market Size, Trends, And Global Forecast 2022-2026 is one of a series of new reports from The Business Research Company that provides gambling market overviews, analyses and forecasts market size, share, gambling market players, gambling market segments and geographies, leading competitor revenues, profiles and market shares.

TBRC’s gambling market report identifies top countries and segments for opportunities and strategies based on market trends and leading competitors’ approaches.

 

Here Is A List Of Similar Reports From The Business Research Company:

 Online Gambling Market 2022

Recreation Global Market Report 2022

E-Sports Global Market Report 2022

 

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