Console Games Market
Information Technology

Global Console Games Market Overview And Prospects

Learn about the global Console Games market through The Business Research Company, which provides information on console games market size, console games market drivers and restraints, console games market players, the COVID-19 impact on the console games market, and more.

 

The global console games market size is expected to grow from $65.48 billion in 2021 to $72.67 billion in 2022 at a compound annual growth rate (CAGR) of 11%. The growth in the market is mainly due to the companies rearranging their operations and recovering from the COVID-19 impact, which had earlier led to restrictive containment measures involving social distancing, remote working, and the closure of commercial activities that resulted in operational challenges. The console game market is expected to reach $103.93 billion in 2026 at a CAGR of 9.4%.

 

The major driving force for the console games market is the rapid increase in the number of active gamers across the world.

 

Request A Sample For The Global Console Games Market Report:
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The console games market consists of sales of console games. A console game is a type of video game that have an interactive multimedia software that uses a video game console to provide an interactive multimedia experience. Only goods and services traded between entities or sold to end consumers are included.

 

Global Console Games Market Segments Include:

By Type: Digital Console Games, Online/Microtransaction Console Games, Physical Console Games

By Application: Shooter, Action, Sport Games, Role-Playing, Adventure, Racing, Fighting, Strategy, Others

By Device: TV, Computer/PC, System Consoles

By Geography: The market is segmented into North America, South America, Asia-Pacific, Eastern Europe, Western Europe, Middle East and Africa.

 

Console video game developers are adopting to subscription-based gaming.

 

TBRC’s console games market report covers:

Major Market Players: encent Games, Sony Interactive Entertainment, Microsoft Studios, Activision Blizzard, EA, Nintendo, Take-Two Interactive, Rockstar, Ubisoft, Valve Corporation, 2K Games, Gameloft, Naughty Dog, Capcom, Mojang, Square Enix, Sega, Bethesda Game Studios, BioWare, Epic Games, Game Freak, Insomniac Games Inc, Infinity Ward, Bandai Namco Entertainment, Gearbox Software, Midway, LucasArts, Telltale Games and Gamefreak.

Regions: Asia-Pacific, China, Western Europe, Eastern Europe, North America, USA, South America, Middle East and Africa.

Countries: Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA.

Time Series: Five years historic (2016-21) and ten years forecast (2022-2026-2031)

 

The Console Games Global Market Report 2022– Market Size, Trends, And Global Forecast 2022-2026 is one of a series of new reports from The Business Research Company that provides console games market overviews, analyzes and forecasts market size, share, console games market players, console games market segments and geographies, leading competitor revenues, profiles and market shares.

 

TBRC’s console games market report identifies top countries and segments for opportunities and strategies based on market trends and leading competitors’ approaches.

 

Here Is A List Of Similar Reports From The Business Research Company:

Digital PC Games Global Market Report 2022

Smart Phone/Tablet Games Global Market Report 2022

Video Game Software Global Market Report 2022

 

Interested To Know More About The Business Research Company?
The Business Research Company has published over 1000 industry reports, covering over 2500 market segments and 60 geographies. The reports draw on 150,000 datasets, extensive secondary research, and exclusive insights from interviews with industry leaders. The reports are updated with a detailed analysis of the impact of COVID-19 on various markets.

 

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