Global Video Conferencing Market
Information Technology

Global Video Conferencing Market Report 2021 – Opportunities And Strategies, Market Forecast And Trends

The Global Video Conferencing Market Report by The Business Research Company covers video conferencing market drivers and restraints, video conferencing market size, major players, and the impact of COVID-19 on the video conferencing market.

The video conferencing market consists of sales of video conferencing software and its related services by entities (organizations, sole traders, and partnerships) that enable users in different locations to conduct face-to-face meetings without the necessity to move to one place together. Video conferencing increases performance, saves time, minimizes travel costs, and facilitates collaboration. Video conferencing allows the power to encourage all those benefits without the necessity for constant travel for face-to-face communication.

 

The launch of 5G technology contributed to the growth of video conferencing market during the forecast period. 5G enhances video conferencing attributing to faster networks, higher frequency radio bands, and more reliable connections.

 

The global video conferencing market is expected to decline from $7.87 billion in 2020 to $6.03 billion in 2021 at a compound annual growth rate (CAGR) of -23.35%. The change in growth trend is mainly due to the companies stabilizing their output after catering to the demand that grew exponentially during the COVID-19 pandemic in 2020. The market is expected to reach $8.67 billion in 2025 at a CAGR of 9.5%.

 


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Some video conferencing market trends include gamification in video meetings. Video conferencing companies introducing gamification for corporate end-users in their video meetings to improve employee performance and drive productivity. Gamification includes components of game design, such as tasks, points, badges, and rewards in a non-game sense. Employers might split their workers into small groups and then using screen sharing and annotation functions, make them work on an activity remotely in a video conference. Moreover, few companies in the media and entertainment market are introducing gamification in their video meetings to attract a greater number of users and improve user experience.

Global video conferencing market segments include:

1) By Conference Type: Telepresence, Integrated, Desktop, Service-Based Video Conferencing System.

2) By Deployment: Cloud, On-Premises.

3) By Enterprise Size: Small And Medium Enterprises, Large Enterprises.

4) By End-Use: Corporate, Education, BFSI, Media And Entertainment, Government And Defense, Others.

By Geography: The market is segmented into North America, South America, Asia-Pacific, Eastern Europe, Western Europe, Middle East and Africa.

Read More On The Video Conferencing Global Market Report 2021: COVID-19 Implications And Growth At:
https://www.thebusinessresearchcompany.com/report/video-conferencing-global-market-report

 

The Video Conferencing Global Market Report 2021: COVID-19 Implications And Growth is one of a series of new reports from The Business Research Company that provides video conferencing market overviews, analyzes and forecasts market size, share, video conferencing market players, video conferencing market segments and geographies, market’s leading competitors’ revenues, profiles and market shares.

The video conferencing market report identifies top countries and segments for opportunities and strategies based on market trends and leading competitors’ approaches.

Where To Learn More:

Read Video Conferencing Global Market Report 2021: COVID-19 Implications And Growth from The Business Research Company for information on the following:

Data Segmentations: Market Size, Global, By Region And By Country, Historic And Forecast Size, And Growth Rates For The World, 7 Regions And 12 Countries.

Market Players Covered: Cisco Systems Inc, Polycom, Adobe Systems, Microsoft Corporation, Vidyo Inc, Zoom Video Communication Inc, Logitech International S.A., Panasonic Corporation, ZTE Corporation, Huawei Technologies Co. Ltd., Avaya Inc., Lifesize Inc., Verizon Communucation, Alphabet, Fuze inc, Facebook Inc., Starleaf, Premiere Global Services Inc., ezTalks Technology Co. Ltd, Bharti Airtel, Reliance jio Infocomm Limited, Blue Jeans Network Inc, Array Telepresence Inc, West Corporation.

Regions: Asia-Pacific, China, Western Europe, Eastern Europe, North America, USA, South America, Middle East and Africa.

Countries: Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA.

Time Series: Five years historic (2015-20) and ten years forecast (2021-2025-2030)

Other Information And Analyses: SWOT analysis, customer information, market product/service analysis – product examples, trends and opportunities, drivers and restraints, key mergers and acquisitions, suggested trend based strategies, impact of COVID-19 on the market, future outlook and potential analysis, key metrics covered: number of enterprises, number of employees, global market in 2021 – countries offering most new opportunities, conclusions and recommendations by expert analysts.

Sourcing And Referencing
: Data and analysis throughout the report are sourced using end notes.


Strategies For Participants In The Video Conferencing Industry:
The report explains a number of strategies for companies in the market, based on industry trends and company analysis.


Opportunities For Companies In The Video Conferencing Sector
: The report reveals where the global industry will put on most $ sales up to 2023.


Interested to know more about The Business Research Company?

The Business Research Company has published over 1000 industry reports, covering over 2500 market segments and 60 geographies. The reports draw on 150,000 datasets, extensive secondary research, and exclusive insights from interviews with industry leaders. The reports are updated with a detailed analysis of the impact of COVID-19 on various markets.

Read more about us at https://www.thebusinessresearchcompany.com/about-the-business-research-company.aspx


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