Gambling Market
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Global Gambling Market Report 2021 – Opportunities And Strategies, Market Forecast And Trends

The Global Gambling Market Report by The Business Research Company covers gambling market drivers and restraints, gambling market size, major players, and the impact of COVID-19 on the gambling market.

The gambling market consists of sales of gambling services and related goods by entities (organizations, sole traders and partnerships) that operate gambling facilities, such as casinos, bingo halls, video gaming terminals, lotteries, and off-track sports betting. Gambling is the act of wagering money or something of value on an event with an uncertain outcome that is not under gambler control, with an intent of winning money. Bingo parlours, coin-operated gambling device concession operators, bookmakers, lottery ticket sales agents, and card rooms are also included in this market.

The demand for gambling is expected to be driven by the changing gambling habits of consumers. The global gambling market is expected to grow from $465.76 billion in 2020 to $516.03 billion in 2021 at a compound annual growth rate (CAGR) of 10.8%. The growth is mainly due to the companies rearranging their operations and recovering from the COVID-19 impact, which had earlier led to restrictive containment measures involving social distancing, remote working, and the closure of commercial activities that resulted in operational challenges. The market is expected to reach $674.7 billion in 2025 at a CAGR of 7%.

 

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Some gambling market trends include branded slots. Branded slots are licensed online casino games built around universally popular subjects such as movies, TV shows, music or books. Brand loyalty draws the customers towards trying slot games revolving around their favourite characters. Branded online slot games attract casual bettors, even the ones with little experience and interest in slot machines, as they create a connection with the players due to their familiarity with characters on the slots, increasing the traffic on the slot machines. Branded slots based on Game of Thrones, Westworld, Batman, and Jurassic Park are some of the most popular branded slot games.


Global gambling market segments include:

1) By Type: Casino, Lotteries, Sports Betting, Other Gambling.

2) By Channel Type: Offline, Online, Virtual Reality (VR).

By Geography: The market is segmented into North America, South America, Asia-Pacific, Eastern Europe, Western Europe, Middle East and Africa.

Among these regions, Asia Pacific is the largest region in the global household furniture and kitchen cabinet market, accounting for 51% of the market.

 

Read More On The Gambling Global Market Report 2021: COVID-19 Impact and Recovery to 2030 At:

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The Gambling Global Market Report 2021: COVID-19 Impact and Recovery to 2030 is one of a series of new reports from The Business Research Company that provides gambling market overviews, analyzes and forecasts market size, share, gambling market players, gambling market segments and geographies, market’s leading competitors’ revenues, profiles and market shares.

The gambling market report identifies top countries and segments for opportunities and strategies based on market trends and leading competitors’ approaches.

 

Where To Learn More:

Read Gambling Global Market Report 2021: COVID-19 Impact and Recovery to 2030 from The Business Research Company for information on the following:

Data Segmentations: Market Size, Global, By Region And By Country, Historic And Forecast Size, And Growth Rates For The World, 7 Regions And 12 Countries.

Market Players Covered: William Hill, MGM Resorts, Las Vegas Sands, Paddy Power, Betfair Entertainment.

Regions: Asia-Pacific, China, Western Europe, Eastern Europe, North America, USA, South America, Middle East and Africa.

Countries: Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA.

Time Series: Five years historic (2015-20) and ten years forecast (2021-2025-2030)

Other Information And Analyses: SWOT analysis, customer information, market product/service analysis – product examples, trends and opportunities, drivers and restraints, key mergers and acquisitions, suggested trend based strategies, impact of COVID-19 on the market, future outlook and potential analysis, key metrics covered: number of enterprises, number of employees, global market in 2021 – countries offering most new opportunities, conclusions and recommendations by expert analysts.

Sourcing And Referencing: Data and analysis throughout the report are sourced using end notes.

Strategies For Participants In The Gambling Industry: The report explains a number of strategies for companies in the market, based on industry trends and company analysis.

Opportunities For Companies In The Gambling Sector: The report reveals where the global industry will put on most $ sales up to 2023.

Interested to know more about The Business Research Company?

The Business Research Company has published over 1000 industry reports, covering over 2500 market segments and 60 geographies. The reports draw on 150,000 datasets, extensive secondary research, and exclusive insights from interviews with industry leaders. The reports are updated with a detailed analysis of the impact of COVID-19 on various markets.

Read more about us at https://www.thebusinessresearchcompany.com/about-the-business-research-company.aspx

 

Here is a list of reports from The Business Research Company similar to the Gambling Global Market Report 2021:

Online Gambling Global Market Report 2021: COVID-19 Growth And Change To 2030

Amusements Global Market Report 2021: COVID-19 Impact And Recovery To 2030

Amusements Market – By Type (Gambling And Amusement Parks) Market Overview And Market Players, By Region, Opportunities And Strategies – Global Forecast To 2022

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