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Global Console Games Market Report 2021 – Opportunities And Strategies, Market Forecast And Trends

The Global Console Games Market Report by The Business Research Company covers console games market drivers and restraints, console games market size, major players, and the impact of COVID-19 on the console games market.

The console games market covered in the report is segmented by type into digital console games, online/microtransaction console, physical console games, by application into shooter, action, sport games, role-playing, adventure, racing, fighting, strategy, others, by device into TV, computer/PC, system consoles.

The major driving force for the console games market is the rapid increase in the number of active gamers across the world. The global console games market is expected to grow from $40.69 billion in 2020 to $42.44 billion in 2021 at a compound annual growth rate (CAGR) of 4.3%. The growth is mainly due to the companies rearranging their operations and recovering from the COVID-19 impact, which had earlier led to restrictive containment measures involving social distancing, remote working, and the closure of commercial activities that resulted in operational challenges. The console games market is expected to reach $65.74 billion in 2025 at a CAGR of 12%.

 

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Some console games market trends include video game developers are adopting to subscription-based gaming. For example, Xbox Live and PlayStation Plus provide licenses for a few games on monthly rotation basis. The first major subscription program by EA was the EA Access on Xbox One which offered discounts on EA games, a limited number of hours of pre-release play, and a vault of back catalog offerings. Microsoft, in June 2017, released a Netflix-style offering called Game-Pass, for its first-party games and a number of titles from third-party developers and publishers.

 

Global console games market segments include:

1) By Type: Digital Console Games, Online/Microtransaction Console, Physical Console Games.

2) By Application: Shooter, Action, Sport Games, Role-Playing, Adventure, Racing, Fighting, Strategy, Others.

3) By Device: TV, Computer/PC, System Consoles.

By Geography: The market is segmented into North America, South America, Asia-Pacific, Eastern Europe, Western Europe, Middle East and Africa.

 

 

Read More On The Console Games Global Market Report 2021: COVID-19 Impact and Recovery To 2030 At:

https://www.thebusinessresearchcompany.com/report/console-games-global-market-report-2020-30-covid-19-implications-and-growth

 

The Console Games Global Market Report 2021: COVID-19 Impact and Recovery To 2030 is one of a series of new reports from The Business Research Company that provides console games market overviews, analyzes and forecasts market size, share, console games market players, console games market segments and geographies, market’s leading competitors’ revenues, profiles and market shares.

The console games market report identifies top countries and segments for opportunities and strategies based on market trends and leading competitors’ approaches.

 

Where To Learn More:

Read Console Games Global Market Report 2021: COVID-19 Impact and Recovery To 2030 from The Business Research Company for information on the following:

Data Segmentations: Market Size, Global, By Region And By Country, Historic And Forecast Size, And Growth Rates For The World, 7 Regions And 12 Countries

Market Players Covered: Tencent Games, Sony Interactive Entertainment, Microsoft Studios, Activision Blizzard, EA, Nintendo, Take-Two Interactive, Rockstar, Ubisoft, Valve Corporation, 2K Games, Gameloft, Naughty Dog, Capcom, Mojang, Square Enix, Sega, Bethesda Game Studios.

Regions: Asia-Pacific, China, Western Europe, Eastern Europe, North America, USA, South America, Middle East and Africa.

Countries: Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA.

Time Series: Five years historic (2015-20) and ten years forecast (2021-2025-2030)

Other Information And Analyses: SWOT analysis, customer information, market product/service analysis – product examples, trends and opportunities, drivers and restraints, key mergers and acquisitions, suggested trend based strategies, impact of COVID-19 on the market, future outlook and potential analysis, key metrics covered: number of enterprises, number of employees, global market in 2021 – countries offering most new opportunities, conclusions and recommendations by expert analysts.

Sourcing And Referencing: Data and analysis throughout the report are sourced using end notes.

Strategies For Participants In The Console Games Industry: The report explains a number of strategies for companies in the market, based on industry trends and company analysis.

Opportunities For Companies In The Console Games Sector: The report reveals where the global industry will put on most $ sales up to 2023.

Interested to know more about The Business Research Company?

The Business Research Company has published over 1000 industry reports, covering over 2500 market segments and 60 geographies. The reports draw on 150,000 datasets, extensive secondary research, and exclusive insights from interviews with industry leaders. The reports are updated with a detailed analysis of the impact of COVID-19 on various markets.

Read more about us at https://www.thebusinessresearchcompany.com/about-the-business-research-company.aspx

 

Here is a list of reports from The Business Research Company similar to the Console Games Global Market Report 2021:

Video Game Software Global Market Report 2021: COVID-19 Impact And Recovery To 2030

Smart Phone/Tablet Games Global Market Report 2021: COVID-19 Impact And Recovery To 2030

Digital PC Games Global Market Report 2021: COVID-19 Impact And Recovery To 2030

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